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authorSaturneric <[email protected]>2022-01-12 03:04:46 +0000
committerSaturneric <[email protected]>2022-01-12 03:04:46 +0000
commitd24f0251e8c8964bf42f4bf028023f02f4e96933 (patch)
treeb0d1fe016143274a66898ec6ca0913115400c033 /src/ui/encoding/TextEncodingDetect.cpp
parent<refactor>(ui): Adjust src/ui/function to src/ui/thread (diff)
downloadGpgFrontend-d24f0251e8c8964bf42f4bf028023f02f4e96933.tar.gz
GpgFrontend-d24f0251e8c8964bf42f4bf028023f02f4e96933.zip
<refactor, feat>(ui): Text editor improvements.
1. Add binary display mode 2. Add information bar 3. Added character code recognition function. 4. Identify text encoding and line breaks 5. Count the number of characters 6. Code reconstruction
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-rw-r--r--src/ui/encoding/TextEncodingDetect.cpp313
1 files changed, 313 insertions, 0 deletions
diff --git a/src/ui/encoding/TextEncodingDetect.cpp b/src/ui/encoding/TextEncodingDetect.cpp
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+//
+// Copyright 2015-2016 Jonathan Bennett <[email protected]>
+//
+// https://www.autoitscript.com
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+// Includes
+#include "TextEncodingDetect.h"
+
+using namespace AutoIt::Common;
+
+static const unsigned char TextEncodingDetect_UTF16_BOM_LE[] = {
+ (unsigned char)(0xFF), (unsigned char)(0xFE)};
+static const unsigned char TextEncodingDetect_UTF16_BOM_BE[] = {
+ (unsigned char)(0xFE), (unsigned char)(0xFF)};
+static const unsigned char TextEncodingDetect_UTF8_BOM[] = {
+ (unsigned char)(0xEF), (unsigned char)(0xBB), (unsigned char)(0xBF)};
+
+const unsigned char *TextEncodingDetect::utf16_bom_le_ =
+ TextEncodingDetect_UTF16_BOM_LE;
+const unsigned char *TextEncodingDetect::utf16_bom_be_ =
+ TextEncodingDetect_UTF16_BOM_BE;
+const unsigned char *TextEncodingDetect::utf8_bom_ =
+ TextEncodingDetect_UTF8_BOM;
+
+///////////////////////////////////////////////////////////////////////////////
+// Constructor()
+// Default constructor
+///////////////////////////////////////////////////////////////////////////////
+
+TextEncodingDetect::TextEncodingDetect() {
+ // By default, assume nulls can't appear in ANSI/ASCII/UTF8 text files
+ null_suggests_binary_ = true;
+
+ // Set defaults for utf16 detection based the use of odd/even nulls
+ utf16_expected_null_percent_ = 70;
+ utf16_unexpected_null_percent_ = 10;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Set the percentages used in utf16 detection using nulls.
+///////////////////////////////////////////////////////////////////////////////
+
+void TextEncodingDetect::SetUtf16UnexpectedNullPercent(int percent) {
+ if (percent > 0 && percent < 100) utf16_expected_null_percent_ = percent;
+}
+
+void TextEncodingDetect::SetUtf16ExpectedNullPercent(int percent) {
+ if (percent > 0 && percent < 100) utf16_unexpected_null_percent_ = percent;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Simple function to return the length of the BOM for a particular encoding
+// mode.
+///////////////////////////////////////////////////////////////////////////////
+
+int TextEncodingDetect::GetBOMLengthFromEncodingMode(Encoding encoding) {
+ int length = 0;
+
+ if (encoding == UTF16_BE_BOM || encoding == UTF16_LE_BOM)
+ length = 2;
+ else if (encoding == UTF8_BOM)
+ length = 3;
+
+ return length;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Checks if a buffer contains a valid BOM and returns the encoding based on it.
+// Returns encoding "None" if there is no BOM.
+///////////////////////////////////////////////////////////////////////////////
+
+TextEncodingDetect::Encoding TextEncodingDetect::CheckBOM(
+ const unsigned char *pBuffer, size_t size) {
+ // Check for BOM
+ if (size >= 2 && pBuffer[0] == utf16_bom_le_[0] &&
+ pBuffer[1] == utf16_bom_le_[1]) {
+ return UTF16_LE_BOM;
+ } else if (size >= 2 && pBuffer[0] == utf16_bom_be_[0] &&
+ pBuffer[1] == utf16_bom_be_[1]) {
+ return UTF16_BE_BOM;
+ } else if (size >= 3 && pBuffer[0] == utf8_bom_[0] &&
+ pBuffer[1] == utf8_bom_[1] && pBuffer[2] == utf8_bom_[2]) {
+ return UTF8_BOM;
+ } else {
+ return None;
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Checks if a buffer contains a valid BOM and returns the encoding based on it.
+// If it doesn't contain a BOM it tries to guess what the encoding is or
+// "None" if it just looks like binary data.
+///////////////////////////////////////////////////////////////////////////////
+
+TextEncodingDetect::Encoding TextEncodingDetect::DetectEncoding(
+ const unsigned char *pBuffer, size_t size) const {
+ // First check if we have a BOM and return that if so
+ Encoding encoding = CheckBOM(pBuffer, size);
+ if (encoding != None) return encoding;
+
+ // Now check for valid UTF8
+ encoding = CheckUTF8(pBuffer, size);
+ if (encoding != None) return encoding;
+
+ // Now try UTF16
+ encoding = CheckUTF16NewlineChars(pBuffer, size);
+ if (encoding != None) return encoding;
+
+ encoding = CheckUTF16ASCII(pBuffer, size);
+ if (encoding != None) return encoding;
+
+ // ANSI or None (binary) then
+ if (!DoesContainNulls(pBuffer, size))
+ return ANSI;
+ else {
+ // Found a null, return based on the preference in null_suggests_binary_
+ if (null_suggests_binary_)
+ return None;
+ else
+ return ANSI;
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Checks if a buffer contains valid utf8. Returns:
+// None - not valid utf8
+// UTF8_NOBOM - valid utf8 encodings and multibyte sequences
+// ASCII - Only data in the 0-127 range.
+///////////////////////////////////////////////////////////////////////////////
+
+TextEncodingDetect::Encoding TextEncodingDetect::CheckUTF8(
+ const unsigned char *pBuffer, size_t size) const {
+ // UTF8 Valid sequences
+ // 0xxxxxxx ASCII
+ // 110xxxxx 10xxxxxx 2-byte
+ // 1110xxxx 10xxxxxx 10xxxxxx 3-byte
+ // 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx 4-byte
+ //
+ // Width in UTF8
+ // Decimal Width
+ // 0-127 1 byte
+ // 194-223 2 bytes
+ // 224-239 3 bytes
+ // 240-244 4 bytes
+ //
+ // Subsequent chars are in the range 128-191
+
+ bool only_saw_ascii_range = true;
+ size_t pos = 0;
+ int more_chars;
+
+ while (pos < size) {
+ unsigned char ch = pBuffer[pos++];
+
+ if (ch == 0 && null_suggests_binary_) {
+ return None;
+ } else if (ch <= 127) {
+ // 1 byte
+ more_chars = 0;
+ } else if (ch >= 194 && ch <= 223) {
+ // 2 Byte
+ more_chars = 1;
+ } else if (ch >= 224 && ch <= 239) {
+ // 3 Byte
+ more_chars = 2;
+ } else if (ch >= 240 && ch <= 244) {
+ // 4 Byte
+ more_chars = 3;
+ } else {
+ return None; // Not utf8
+ }
+
+ // Check secondary chars are in range if we are expecting any
+ while (more_chars && pos < size) {
+ only_saw_ascii_range = false; // Seen non-ascii chars now
+
+ ch = pBuffer[pos++];
+ if (ch < 128 || ch > 191) return None; // Not utf8
+
+ --more_chars;
+ }
+ }
+
+ // If we get to here then only valid UTF-8 sequences have been processed
+
+ // If we only saw chars in the range 0-127 then we can't assume UTF8 (the
+ // caller will need to decide)
+ if (only_saw_ascii_range)
+ return ASCII;
+ else
+ return UTF8_NOBOM;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Checks if a buffer contains text that looks like utf16 by scanning for
+// newline chars that would be present even in non-english text.
+// Returns:
+// None - not valid utf16
+// UTF16_LE_NOBOM - looks like utf16 le
+// UTF16_BE_NOBOM - looks like utf16 be
+///////////////////////////////////////////////////////////////////////////////
+
+TextEncodingDetect::Encoding TextEncodingDetect::CheckUTF16NewlineChars(
+ const unsigned char *pBuffer, size_t size) {
+ if (size < 2) return None;
+
+ // Reduce size by 1 so we don't need to worry about bounds checking for pairs
+ // of bytes
+ size--;
+
+ int le_control_chars = 0;
+ int be_control_chars = 0;
+ unsigned char ch1, ch2;
+
+ size_t pos = 0;
+ while (pos < size) {
+ ch1 = pBuffer[pos++];
+ ch2 = pBuffer[pos++];
+
+ if (ch1 == 0) {
+ if (ch2 == 0x0a || ch2 == 0x0d) ++be_control_chars;
+ } else if (ch2 == 0) {
+ if (ch1 == 0x0a || ch1 == 0x0d) ++le_control_chars;
+ }
+
+ // If we are getting both LE and BE control chars then this file is not
+ // utf16
+ if (le_control_chars && be_control_chars) return None;
+ }
+
+ if (le_control_chars)
+ return UTF16_LE_NOBOM;
+ else if (be_control_chars)
+ return UTF16_BE_NOBOM;
+ else
+ return None;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Checks if a buffer contains text that looks like utf16. This is done based
+// the use of nulls which in ASCII/script like text can be useful to identify.
+// Returns:
+// None - not valid utf16
+// UTF16_LE_NOBOM - looks like utf16 le
+// UTF16_BE_NOBOM - looks like utf16 be
+///////////////////////////////////////////////////////////////////////////////
+
+TextEncodingDetect::Encoding TextEncodingDetect::CheckUTF16ASCII(
+ const unsigned char *pBuffer, size_t size) const {
+ int num_odd_nulls = 0;
+ int num_even_nulls = 0;
+
+ // Get even nulls
+ size_t pos = 0;
+ while (pos < size) {
+ if (pBuffer[pos] == 0) num_even_nulls++;
+
+ pos += 2;
+ }
+
+ // Get odd nulls
+ pos = 1;
+ while (pos < size) {
+ if (pBuffer[pos] == 0) num_odd_nulls++;
+
+ pos += 2;
+ }
+
+ double even_null_threshold = (num_even_nulls * 2.0) / size;
+ double odd_null_threshold = (num_odd_nulls * 2.0) / size;
+ double expected_null_threshold = utf16_expected_null_percent_ / 100.0;
+ double unexpected_null_threshold = utf16_unexpected_null_percent_ / 100.0;
+
+ // Lots of odd nulls, low number of even nulls
+ if (even_null_threshold < unexpected_null_threshold &&
+ odd_null_threshold > expected_null_threshold)
+ return UTF16_LE_NOBOM;
+
+ // Lots of even nulls, low number of odd nulls
+ if (odd_null_threshold < unexpected_null_threshold &&
+ even_null_threshold > expected_null_threshold)
+ return UTF16_BE_NOBOM;
+
+ // Don't know
+ return None;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Checks if a buffer contains any nulls. Used to check for binary vs text data.
+///////////////////////////////////////////////////////////////////////////////
+
+bool TextEncodingDetect::DoesContainNulls(const unsigned char *pBuffer,
+ size_t size) {
+ size_t pos = 0;
+ while (pos < size) {
+ if (pBuffer[pos++] == 0) return true;
+ }
+
+ return false;
+}